DEMOROOM: ----------------------------------------------------------------------------- This demo was designed to show off multi-pass projected textures. The projected textures themselves consisted on mono color images, true color images, and animated images. Also shown in this demo are very high frequency textures -- showing off the importance of mip mapping and bilinear filtering. The demo can be run keyboard only, or a combination of keyboard and joystick. The light itself is always controlled by the keyboard arrow keys. Up Arrow - move projected light up Down Arrow - move projected light down Left Arrow - move projected light left Right Arrow - move projected light right Shift + Up Arrow - move projected light forward Shift + Down Arrow - move projected light backward The camera can be controlled with keyboard input or joystick. NumPad Up Arrow or Joystick Forward - move camera up NumPad Down Arrow or Joystick Backward - move camera down NumPad Left Arrow or Joystick Left - move camera left NumPad Right Arrow or Joystick Right - move camera right Shift + NumPad Up Arrow or Trigger + Joystick Forward - move camera forward Shift + NumPad Down Arrow of Trigger + Joystick Backward - move camera backward Other Keys: Ctrl-B - toggle Bilinear Filtering Ctrl-M - toggle Mip Mapping Ctrl-S - toggle 3Dfx Power Shield Ctrl-P - toggle Performance Statistics Ctrl-F - toggle Fog Ctrl-W - toggle Wireframe Mode Ctrl-T - toggle Texture Mode Ctrl-J - calibrate Joystick Ctrl-L - toggle Projected Light On/Off Space - toggle through different Projected Lights Ctrl-C - center scene (camera and projected light) Esc - quit demo F1 - toggle Help Menu Copyright 1996 3Dfx Interactive, Inc.