Page updated - 02/09/2015
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to the MesaFX Section... MesaFX File Remarks Info ... 15 Dec 2003 22 Dec 2003 23 Dec 2003 29 Dec 2003 06 Jan 2004 13 Jan 2004 13 Jan 2004 MesaFX V0.51g 27 Jan 2004 06 Feb 2004 MesaFX V0.51h 07 Feb 2004 MesaFX V0.51h 19 Feb 2004 MesaFX V0.51h 01 Mar 2004 MesaFX V0.51h 25 Mar 2004 MesaFX V0.61 27 Apr 2004 MesaFX 03 Jun 2004 MesaFX 08 Jun 2004 MesaFX 17 Jun 2004 MesaFX 19 Jun 2004 MesaFX 23 Aug 2004 MesaFX 23 Aug 2004 V0.6.1.0.9 30 Aug 2004 MesaFX 30 Aug 2004 V0.6.1.0.9b 11 Sep 2004 V0.6.1.0.9d 15 Sep 2004 MesaFX 26 Sep 2004 V0.6.2.0.1 03 Oct 2004 MesaFX Note
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This Page contains the latest MesaFX OpenGL Drivers...
Package
Date
Size /
Type
MesaFX
V0.51
Mesa Port for 3dfx, OpenGL 1.3(+)
compilant
MesaFX
V0.51b
fixed : UT2003 OpenGL,
3dfx Gamma Control
MesaFX
V0.51c
updated :
Multitexture-Extensions
MesaFX
V0.51e
Bugfixed
& Performance tweaked
MesaFX
V0.51f
Bugfixed
& Performance tweaked
MesaFX
V0.51g
Bugfixed
added : Single-Pass Trilinear & Large Texture Support
(2nd Edition)
Hotfix
for RtCW
added : Voodoo2 support Files
MesaFX
V0.51h
Bugfixed
added : GL_TEXTURE_1D Extension
(2nd Edition)
added : nonstandard Pixel Formats
support added for : GORE - Ultimate Soldier
(3rd Edition)
supports
added for : Quake 2, Worms3D
fixed : more compatible glide3x.dll
(4th Edition)
fixed :
Pixelformat issue
(5th Edition)
updated :
1600x1200 Resolution limit removed
(best overall performance of MesaFX V0.5x series)
new
MesaFX Core : Vertex Engine, bugfixes and compatibilty
focus
V0.6.1.0.4
fixed :
Unreal Tournament, Quake3, Hitman2
improved T&L Engine & overall performance
V0.6.1.0.5
changed :
S3TC->FXT1 enabled by default
support added for : Texture Compression under Glide
V0.6.1.0.6
fixed :
Babylon | added : MesaFX Control Panel
new Feature added : Temporal AntiAliasing (Voodoo4/5 only)
V0.6.1.0.7
TemporalAA
over 2xFSAA for Voodoo4, fixed UT & Savage2 bugs
added GL_ARB_vertex_buffer_object, New Control Panel
options
V0.6.1.0.8
fixed :
ONI and Bloodrayne (special .dll included)
V0.6.1.0.9
minor
bugfixes
Supplement
new :
optimized Core for Doom3 OpenGL Support
(fixed : System crashes in Level Mars City
Underground)
V0.6.1.0.9b
fixed :
SeriousSam:FE, increased performance
Supplement
Doom3 OpenGL Support
(improved : new selectable Performance Option)
Supplement
Doom3 OpenGL Support
V0.6.2.0.1
Based on
Mesa Stable Release
Supplement
Doom3 OpenGL Support
Source : www.geocities.com/dborca
V0.6.2.0.2
Based on
Mesa Stable Release
The MesaFX
specialized Supplement Releases were developed and are intended
for use with Doom3 only.
Try this for
modern OpenGL Games, where 3dfx OpenGL 1.1 compilant/restricted
Drivers fail to work.
For more Info
or Feedback, visit : MesaFX Discussion in the 3dfxzone.it Forum
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Download (untested, for testing purposes only or old version)
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feedback)